Digital technology and creative arts career patterns in the UK creative economy
نویسندگان
چکیده
منابع مشابه
Creative Technology for Digital StoryTelling
The School of Creative Arts & Technologies at Ulster University (Magee) has brought together the subject of computing with creative technologies, cinematic arts (film), drama, dance, music and design in terms of research and education. We propose here the development of a flagship computer software platform, SceneMaker, acting as a digital laboratory workbench for integrating and experimenting ...
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Public policy promoting the creative economy has two serious flaws: one, a misperception of culture and creativity as a product of individual genius rather than collective activity; and, two, a willingness to tolerate social dislocation in exchange for urban vitality or competitive advantage. This brief recaps current culture and revitalization research and policy and proposes a new model—a nei...
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Creativity research is a large and varied field in which the subject is characterised on many different levels. The arrival of digital media and computational tools has opened up new possibilities for creative practice. The cutting edge in the digital arts is a highly fertile ground for the investigation of creativity and the role of new technologies. The demands of such work often reveal the l...
متن کاملSceneMaker: Creative Technology for Digital StoryTelling
The School of Creative Arts & Technologies at Ulster University (Magee) has brought together the subject of computing with creative technologies, cinematic arts (film), drama, dance, music and design in terms of research and education. We propose here the development of a flagship computer software platform, SceneMaker, acting as a digital laboratory workbench for integrating and experimenting ...
متن کاملBricolage Programming in the Creative Arts
In this paper we consider artists who create their work by writing algorithms, which when interpreted by a computer generates their plotted drawings, synthesised music, animated digital video, or whatever target medium they have chosen. We examine the demands that such artists place upon their environments, the relationships between concepts and algorithms, and of cognition and computation. We ...
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ژورنال
عنوان ژورنال: Journal of Education and Work
سال: 2015
ISSN: 1363-9080,1469-9435
DOI: 10.1080/13639080.2014.997683